libui-ng
A portable GUI library for C
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#include <ui.h>
Public Attributes | |
void(* | Draw )(uiAreaHandler *, uiArea *, uiAreaDrawParams *) |
void(* | MouseEvent )(uiAreaHandler *, uiArea *, uiAreaMouseEvent *) |
void(* | MouseCrossed )(uiAreaHandler *, uiArea *, int left) |
void(* | DragBroken )(uiAreaHandler *, uiArea *) |
int(* | KeyEvent )(uiAreaHandler *, uiArea *, uiAreaKeyEvent *) |
void(* uiAreaHandler::DragBroken) (uiAreaHandler *, uiArea *) |
void(* uiAreaHandler::Draw) (uiAreaHandler *, uiArea *, uiAreaDrawParams *) |
int(* uiAreaHandler::KeyEvent) (uiAreaHandler *, uiArea *, uiAreaKeyEvent *) |
void(* uiAreaHandler::MouseCrossed) (uiAreaHandler *, uiArea *, int left) |
void(* uiAreaHandler::MouseEvent) (uiAreaHandler *, uiArea *, uiAreaMouseEvent *) |